linuxserver/minetest¶
Minetest (server) is a near-infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft, and the like.
Supported Architectures¶
We utilise the docker manifest for multi-platform awareness. More information is available from docker here and our announcement here.
Simply pulling lscr.io/linuxserver/minetest:latest
should retrieve the correct image for your arch, but you can also pull specific arch images via tags.
The architectures supported by this image are:
Architecture | Available | Tag |
---|---|---|
x86-64 | ✅ | amd64-<version tag> |
arm64 | ✅ | arm64v8-<version tag> |
armhf | ❌ |
Application Setup¶
You can find the world maps, mods folder and config files in /config/.minetest.
If you want to override the advertised port, ensure you add --port in your CLI_ARGS AND ensure the internal port reflects the change, ie; if you set your advertised port to 40000 with --port 40000 then your ports declaration should be 40000:40000/udp
Client and server must be the same version, please browse the tags here to pull the appropriate version for your server:
https://hub.docker.com/r/linuxserver/minetest/tags
Bundled Games¶
As per upstream request this image no longer includes minetest_game, so if required you will need to either install via ContentDB or download it from their repo and copy to /config/.minetest/games/minetest
Usage¶
To help you get started creating a container from this image you can either use docker-compose or the docker cli.
docker-compose (recommended, click here for more info)¶
---
services:
minetest:
image: lscr.io/linuxserver/minetest:latest
container_name: minetest
environment:
- PUID=1000
- PGID=1000
- TZ=Etc/UTC
- "CLI_ARGS=--gameid devtest" #optional
volumes:
- /path/to/minetest/data:/config/.minetest
ports:
- 30000:30000/udp
restart: unless-stopped
docker cli (click here for more info)¶
docker run -d \
--name=minetest \
-e PUID=1000 \
-e PGID=1000 \
-e TZ=Etc/UTC \
-e CLI_ARGS="--gameid devtest" `#optional` \
-p 30000:30000/udp \
-v /path/to/minetest/data:/config/.minetest \
--restart unless-stopped \
lscr.io/linuxserver/minetest:latest
Parameters¶
Containers are configured using parameters passed at runtime (such as those above). These parameters are separated by a colon and indicate <external>:<internal>
respectively. For example, -p 8080:80
would expose port 80
from inside the container to be accessible from the host's IP on port 8080
outside the container.
Ports (-p
)¶
Parameter | Function |
---|---|
30000/udp | Port Minetest listens on (UDP). |
Environment Variables (-e
)¶
Env | Function |
---|---|
PUID=1000 | for UserID - see below for explanation |
PGID=1000 | for GroupID - see below for explanation |
TZ=Etc/UTC | specify a timezone to use, see this list. |
CLI_ARGS=--gameid devtest | Optionally specify any CLI variables you want to launch the app with |
Volume Mappings (-v
)¶
Volume | Function |
---|---|
/config/.minetest | Where minetest stores config files and maps etc. |
Miscellaneous Options¶
Parameter | Function |
---|---|
Environment variables from files (Docker secrets)¶
You can set any environment variable from a file by using a special prepend FILE__
.
As an example:
Will set the environment variable MYVAR
based on the contents of the /run/secrets/mysecretvariable
file.
Umask for running applications¶
For all of our images we provide the ability to override the default umask settings for services started within the containers using the optional -e UMASK=022
setting. Keep in mind umask is not chmod it subtracts from permissions based on it's value it does not add. Please read up here before asking for support.
User / Group Identifiers¶
When using volumes (-v
flags), permissions issues can arise between the host OS and the container, we avoid this issue by allowing you to specify the user PUID
and group PGID
.
Ensure any volume directories on the host are owned by the same user you specify and any permissions issues will vanish like magic.
In this instance PUID=1000
and PGID=1000
, to find yours use id your_user
as below:
Example output:
Docker Mods¶
We publish various Docker Mods to enable additional functionality within the containers. The list of Mods available for this image (if any) as well as universal mods that can be applied to any one of our images can be accessed via the dynamic badges above.
Support Info¶
-
Shell access whilst the container is running:
-
To monitor the logs of the container in realtime:
-
Container version number:
-
Image version number:
Updating Info¶
Most of our images are static, versioned, and require an image update and container recreation to update the app inside. With some exceptions (noted in the relevant readme.md), we do not recommend or support updating apps inside the container. Please consult the Application Setup section above to see if it is recommended for the image.
Below are the instructions for updating containers:
Via Docker Compose¶
-
Update images:
-
All images:
-
Single image:
-
-
Update containers:
-
All containers:
-
Single container:
-
-
You can also remove the old dangling images:
Via Docker Run¶
-
Update the image:
-
Stop the running container:
-
Delete the container:
-
Recreate a new container with the same docker run parameters as instructed above (if mapped correctly to a host folder, your
/config
folder and settings will be preserved) -
You can also remove the old dangling images:
Image Update Notifications - Diun (Docker Image Update Notifier)¶
Tip
We recommend Diun for update notifications. Other tools that automatically update containers unattended are not recommended or supported.
Building locally¶
If you want to make local modifications to these images for development purposes or just to customize the logic:
git clone https://github.com/linuxserver/docker-minetest.git
cd docker-minetest
docker build \
--no-cache \
--pull \
-t lscr.io/linuxserver/minetest:latest .
The ARM variants can be built on x86_64 hardware using multiarch/qemu-user-static
Once registered you can define the dockerfile to use with -f Dockerfile.aarch64
.
Versions¶
- 01.06.24: - Rebase to Alpine 3.20.
- 12.05.24: - Unpin irrlicht, enable IPv6 support in default conf.
- 10.05.24: - Enable PostgreSQL backend and fix libspatialindex branch name.
- 26.01.24: - Temporarily pin irrlicht to continue building pending a bugfix release.
- 23.12.23: - Rebase to Alpine 3.19.
- 12.07.23: - Rebase to Alpine 3.18, remove minetest_game.
- 06.07.23: - Deprecate armhf. As announced here
- 09.04.23: - Build logic changes to copy devtest to default games.
- 17.03.23: - Fix CLI_ARGS example in readme.
- 23.02.23: - Rebase to Alpine 3.17, migrate to s6v3.
- 06.08.22: - Update irrlicht deps.
- 02.05.22: - Allow specifying the advertised port.
- 17.03.22: - Install forked irrlicht, add zstd.
- 19.01.22: - Rebasing to alpine 3.15.
- 02.06.20: - Rebasing to alpine 3.12.
- 19.12.19: - Rebasing to alpine 3.11.
- 12.07.19: - Bugfix to support multiple CLI variables.
- 28.06.19: - Rebasing to alpine 3.10.
- 03.06.19: - Adding custom cli vars to options.
- 23.03.19: - Switching to new Base images, shift to arm32v7 tag.
- 04.03.19: - Rebase to alpine 3.9 to compile 5.0.0 minetest with new build args.
- 14.01.19: - Add pipeline logic and multi arch.
- 08.08.18: - Rebase to alpine 3.8, build from latest release tag instead of master.
- 03.01.18: - Deprecate cpu_core routine lack of scaling.
- 08.12.17: - Rebase to alpine 3.7.
- 30.11.17: - Use cpu core counting routine to speed up build time.
- 26.05.17: - Rebase to alpine 3.6.
- 14.02.17: - Rebase to alpine 3.5.
- 25.11.16: - Rebase to alpine linux, move to main repo.
- 27.02.16: - Bump to latest version.
- 19.02.16: - Change port to UDP, thanks to slashopt for pointing this out.
- 15.02.16: - Make minetest app a service.
- 01.02.16: - Add lua-socket dependency.
- 06.11.15: - Initial Release.